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February 2008

February 28, 2008

Developer Contest Update

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The Bad News: We have to push back the announcement of the winner of the InstantAction Game Developer Contest. An exact date for the announcement has not been set, but we're working diligently to choose the winner and runner-ups.

The Good News: The finalists are all worthy competitors for the Grand Prize so we want to make sure we put enough time and thought into each game that has made it this far. That we need more time to make this decision is a testament to how good each finalists' game is. And I thought narrowing the submissions down to 5 was hard...

One prize that can be awarded to all the finalists right away is the InstantAction Cup-o-Noodle t-shirt. Those should be shipped out before the end of the week. Who wouldn't want to clad their torsos in such opulent finery?

If you haven't seen our InstantAction shirts yet, check them out here: www.garagegames.com/blogs/80057/14246

The Finalists:

Switching Gears/Survival
Trash: Wasted Earth
Day of War
CannonBattle
Grudgematch

The developers of these games provided some great links to more info about their submissions, which can be found in the comment section of the Finalist Announcement blog: http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=14327

- Dylan Romero

February 27, 2008

InstantAction Spotlight

It's that time again.  That's right, time for the InstantAction blog Spotlight.  This user is probably one of the most active and helpful on InstantAction.  Constantly submitting bugs and helping out other users get up and running.  Mim is one of a kind.

Gamername: Mimelim

"A very long time ago, when I was... much shorter and a lot younger, I came into contact with a Commodore 64 machine. A machine that had a joystick that you could easily invert, simply by turning it 180 degrees. I still remember the huge floppy discs and the endless hours of waiting on tapes with funky coloured screens, it totally rocked my world and kept me busy for days and even years. That was until my uncle made my gaming addiction even worse. The times of playing with Lego was officially over and the Commodore soon found its way to a dusty shelf! My uncle showed me cool stuff like Wolfenstein, Heretic, Doom, Civilization, Settlers, Wing commander and all those golden oldies, you can bet that seeing such a wide range of games piqued my interest for games even more.

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In the years following what my uncle showed me, I bought several systems like an Amiga, Nintendo 8bit (duck hunt p0w) and in the end the same sort of  PC system my uncle showed me games on. I basically went from Mario to Starcraft and from Total Annihilation to Duke Nukem. You can say that over the years, I’ve played my fair share of games.

During the years that followed, my online gaming “career” pretty much kicked off. Games like Total Annihilation, Boneyards (multiplayer service which was great btw), and Allegiance followed, a space-sim shooter which featured some awesome gameplay aspects. Luckily for me (well especially my father) we got cable after awhile which opened up the world of online gaming even more. Not much later, THE game came, the game that made Counterstrike look like a wrecked car... that game was Tribes 2. It was new, looked good and was like nothing I’d seen or played before. Not long after I started playing, my Tribes 2 career was the only thing I was interested in. I played a few teams in a competition environment and I still remember the days like it was last week. (shout out to my hindsight/df/et homeboys!)

Besides having games as a point of interest, I’m also an avid fan of watching movies. That combined with hanging around with my friends, appreciating the female form and enjoying a wide range of music basically sums up my idea of fun. After finishing my IT study (probably the reason why I like helping people out on the troubleshooting section Wink) I changed the course I was heading and switched to a marketing/management study which I am enjoying quite a lot at the moment.

I really believe in the potential that Instant Action has, as a gaming platform. Besides being enthusiastic about Instant Action, there is ofc ourse (you could have guessed) Legions but we will probably have to wait a little longer before the beta kicks off on that one. In the meanwhile if you wish to talk or just hang out, add me on IA (Mimelim) and slap me around in Think Tanks, crush bugs or simply start up some good conversations. (for conversations you could also join #legions on irc.quakenet and talk to me there Wink)

Well, thats basically it! Hope to talk to you all soon!
Cheers,
Mim

(ps. Cats > Dogs)"

We love you Mim!

-Dr Wiley

February 26, 2008

Cyclomite and Wideload Shorts

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So while I was at GDC 2008 we had some of the guys from Wideload Shorts stop by to give some presentations about Cyclomite.  The first presentation by Scott Corley (Studio Director of Wideload Shorts) went over rather well and I couldn't help but notice a camera guy filming the presentation.  Taking a closer look I noticed that the camera had a rather well known name printed on it, Ziff Davis.  Figured cool, we'll see if anything gets posted up. 

Upon arrival back to good old Eugene, Oregon, I checked 1up.com.  Sure enough they've got an entire write-up about the game including some footage.  Coverage includes single-player and multiplayer (co-op and versus).  Read the full article on 1up.com and check out Scott's explanation of the single-player mode in the video.

Of course, if you're already in the beta, you could always log in and give it a shot yourself.

- Dr Wiley

Marble Blast Online Overviews

It looks like the guys over at www.360-live.com have beta accounts.  With those accounts they've played  some (probably a lot) of Marble Blast Online and posted about the new InstantAction exclusive multiplayer maps.  Included in the post are some awesome screenshots and rundowns of each of the new multiplayer maps.  Read it all at http://360-live.com/index.php/2008/02/22/marble-blast-online-new-multiplayer-maps/

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Get the Marble Blast lowdown at 360-live.com.

-Dr Wiley

New Hot Legions Vids

Hey guys and gals.  If you haven't checked out the teaser page in a while, you may want to.  It's extremely slick since the re-design and we've got some new footage up there.  In case you forgot where it was, I'll help you out -- just head to www.instantaction.com

Things you should be looking for include but are not limited to: the video selector so you can check out a few different games that you'll find on InstantAction, obviously the new Fallen Empire: Legions trailer, InstantAction news, and more. 

As a reminder, you can:

  • Earn ActionTokens when you register. Tokens can be redeemed at launch for free games, new levels and more.
  • Be notified instantly and play InstantAction games before anyone else.
  • Reserve your GamerName now.

I also got some footage of Adam Larson (lead programmer for FE: Legions) playing Legions at GDC.  It's not too exciting but it's something new.  So enjoy!

-Dr Wiley

February 25, 2008

GDC highlights from the IA crew

GDC 2008 has come and gone, and I've gotten some feedback from the GarageGames crew about some of the highlights they saw.  Both in and out of our booth, GDC had a lot to take in and explore.  Let's start this out with some sweet pictures.

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Also included in this blog are bullet points from various staff members that went to GDC!

  • Robotic Dinosaurs - Pleoworld.com
  • All the awesome games made with Torque that we didn't know existed.
  • Steampunk costumes.
  • We had awesome t-shirts to give away.
  • The GarageGames suite party.
  • Sony's huge-tastic screen.
  • Hearing such good stuff about Cyclomite.
  • cup 'o prunes?
  • LEGIONS!
  • Guitar Rising from GameTank, http://www.guitarrising.com/
  • Seeing people's faces when they stopped by out of curiosity and then realized what we were *really* up to with InstantAction.com

For more GDC pics head to the GarageGames Flickr page.

-Dr Wiley

IsraeliRD vs NardoPolo

IsraeliRD and NardoPolo (GG co-founder) were finally pit against each other in a game of Marble Blast Online. It was a battle of wits and speed, skill and luck?, fortune and fame (maybe not).  It was actually a really tight match for most of the game but one of these two pulled out on top.  To see who won, watch the vid below.

There you have it!  Think you have what it takes to beat these guys?  Find 'em on InstantAction and challenge them to a match.  Good luck.

-Dr Wiley

February 22, 2008

Fallen Empire: Legions News from GDC

We've got some awesome video for you from the scene of the Game Developers Conference. (As you may have gathered from our earlier posts, GDC 2008 is happening right now in San Francisco, California.)

First up is a developer walk-through from Tim Aste, the Project Director for Fallen Empire: Legions. Check it out!

Next, you can see Legions demo game play footage straight from the GDC show floor, courtesy of this ShackNews article.

Watch this space for a post-show wrap up on all of the InstantAction happenings early next week!

February 21, 2008

InstantAction Developer Contest Finalists Announced!

We announced the finalists yesterday at GDC. Without further ado, here are the five finalists for the contest:

CannonBattle
Trash: Wasted Earth
Day of War
Grudgematch
Switching Gears/Survival
Affectworks

Congrats to the finalists, the Grand Prize Winner and the two 1st Prize Winners will be announced next week. Thanks to all for your submissions!

February 18, 2008

InstantAction TV

Brace yourselves for the first installment of  InstantActionTV.  In this first episode you'll be visiting some of the GarageGames members that are headed to good ol' San Francisco for GDC.  We'll find out what they're working on and showing off while down at the show, and what they're looking forward to seeing and doing as well.  So to kick it off, here's the video.

There you have it, the first installment of InstantActionTV.  Hope you enjoyed, we did.

A very special thanks to Alex Swanson for helping get this video up.

-Dr Wiley

InstantAction Spotlight

It's time for another round of the InstantAction blog spotlight.  Another extremely active and helpful user in the InstantAction beta. 

N1088460009_30007928_6620Gamername - apcizzle

"Background:

       As a little boy, i've grown up with 2 older sisters, 1 younger sister, and an older half brother. My half brother was the gamer of my family. He showed me atari at first, but i wasn't too interested at the time. But Nintendo, on the other hand, really had me going. Mario Brothers 3 had my life. My brother would show me all the secret whistles in the first 2 worlds and all that good stuff. This started my long gaming career.

       Super Nintendo was next and i would have to say, this may have been my favorite Nintendo out of the series. From Zelda to Super Metriod to Mario Kart, all of these titles just kicked *bumm*. From Super Nintendo came all the sequels, even to this day. I'm a huge Zelda fan, even to this day. Super Metriod was my favorite game on Super Nintendo, but sadly to say, it was the only Metriod i played... damn what a great game.

       When Nintendo 64 came out, i think that was about the time that i started to pick up PC games. Playing Zelda: Ocarina of Time + Majora's Mask And Duke Nukem 64 (probably my favorite 64 game) was part of my gaming life, but so was Wolfenstein, Doom, Commander Keen, Day of the Tentacle... PC gaming kicked *bumm* from day 1. I picked up computer gaming from my Dad and Uncle as they played over our phone line on our VooDoo 2 card, haha. I started to pick up computer games from then on.

       Finally one day, i decided to go out and buy my first computer game. I saw my friend play red alert and it looked fun... So i went to walmart to pick it up. But looking at all the games, there were so many good ones: Half life, Delta Force, etc. Mainly i was looking at either Red Alert or Half Life, until i asked an employee what should i pick. This is where i was first introduced to Tribes. Damn the case looked ugly when he showed it to me, and i had NO intention to buy it either. So I kept thinking which game to get. So what I ended up doing was grabbing Tribes simply because i could not choose between those two games. My mom wouldn't let me buy it because it was "T for Teen", but i got it anyways.

     Tribes took my life away from day one. I would play it when I got home until I went to bed, it was bad. So bad, that it lasted for years, until Tribes 2 was released. I got it when it was released, but my computer couldn't handle it well at all. So after a few months, I got a new computer and played this game. If I wasn't playing in a server, i would be in the in game chat. I was in there all the time, and checked the browser many times daily. This addiction was disgusting to my family, but no one could stop it. Tongue

     Slowly, Tribes began to die. Yes, I had games in between like RtcW or CoD... but like us tribes players say "Once you got hooked to Tribes, it ruins your taste for any other game." Which is so true to me... I need a jetpack and skiing now (Legions Legions Legions Tongue).

     College came, Tribes died... gaming went down for me. No I've never owned an Xbox or Playstation, i just don't like controllers and game consoles. I did, in fact, own a Dreamcast... but only because i wanted Crazy Taxi, great game for a week.

       I tried Tribes Vengeance, but that never got me hooked because of the bugs and lack of popularity within the Tribes community. I played Counter Strike and Team fortress 2 competitively and got in the higher ranking leagues, but to this day, I'm pretty much done with competitive gaming.

    So here I am today, reading and posting in forums, playing Call of Duty 4 or some Marble Blast Online occasionally, going to school, and working. It's a simple life, but a good one I'd have to say. And with Instantaction in the future and the hype for Legions, I'm ready for this next phase of gaming in my life.

Interests:

Unlike the above, I'll make the rest of these short and sweet.

Interest's in my life goes as the following:
    Getting wasted with friends, Girls, Video games (PC), Working (at my job), computers, and Meteorology (my major).

Games:

   As stated above, I've played many Nintendo games as a child, but to this day and age, I'm strictly PC gaming only. I played from Counter Strike, Tribes 1 + 2 + T:V, Call of Duty 2,3,4, Day of Defeat, Return to the Castle: Wolfenstein, Half Life 1+2, Team Fortress 2, Guild Wars, World of Warcraft (only a month Tongue), And Battlefield 1942 + 2142. I'm sure there were some others, but that's basically my whole PC gaming life. By far, my favorite would definitely have to be Tribes 2, Tribes 2 Classic to be specific. But i highly doubt anyone to care, nor should I expect anyone to haha.

So Instant Action, it's up to you to make my next step in gaming. DON'T LET ME DOWN  Angry <3."

Thanks apcizzle.  That was quite a read...whew.  Get in the beta, add apcizzle, and beat him down in a game of Marble Blast.

-Dr Wiley

February 15, 2008

Video Tour of InstantAction

Our friend Josh over at the Geek and Humor blog has posted a video walk through of the features of InstantAction. 

If you aren't into the beta yet and want to get a closer look at the features of what is currently available you owe it to yourself to check out the video.  Head on over to Geek and Humor's first look video to check it out.

In addition I was browsing around some of the older posts and found this NES PC mod.  Pretty cool I thought.  Check it out here.  Got some good stuff over there.

You rock Josh!

**edit**

Just added, you can check out the video right below.  But head over to GeekandHumor to check out some of the other posts just for fun.

-Dr Wiley

February 13, 2008

Unofficial IA art contest

An interesting thread recently popped up in the community section of the InstantAction forums.  That thread is the Unofficial IA art contest.  User BeeHay has started this contest accepting art related to InstantAction.  This includes IA art in general, Marble Blast Online, ScrewJumper, ThinkTanks, and even Fallen Empire: Legions. 

He's also generously contributed prizes that he'll be distributing, these include:

  • 1st Place Winner - OCZ 2x1GB DDR2 PC2-6400 CL4 Memory kit!
  • 2nd Place Winner - LG 4GB USB 2.0 Flash drive!
  • 3rd Place Winner - Monster Gecko 800dpi USB Gaming Mouse!

Get those artistic gears in motion and head on over to the forums to post your masterpieces. 

As inspiration here's a little piece for Fallen Empire: Legions, produced by Nate Feyma. 

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Head on over to the Unofficial IA art contest to get all the details and check out the talented artists.

-Dr Wiley

February 12, 2008

InstantAction at GDC

Here's some exciting news about InstantAction and some of the games you have been waiting for.  Visitors to the Game Developers Conference Expo this year will get to feast their eyes on the first public showing of InstantAction.com. 

“We are very excited to use GDC to lift the hood on InstantAction,” said Josh Williams, CEO of GarageGames/InstantAction.com. “We believe it’s important for the game development community to know how serious we are about creating an entirely new destination for playing high quality games on the web. It’s time for them to get their hands on it and hear about our upcoming plans.”

Located at Moscone North #5438, InstantAction.com will have the following events:

EVERY DAY

Every half hour, feast your eyes on a public demonstration of the entire network. Get a chance to win stuff and sign up for the beta.

WEDNESDAY – FEBRUARY 20

11:30 - Fallen Empires: Legions: Presented by members of the Legions development team. Show attendees will get an exclusive firsthand look at the highly anticipated FPS. If you miss this one, it will be repeated Thursday at 2pm.

2:00 - Cyclomite: Alex Seropian and his team at Wideload Shorts team present Cyclomite. This is the first ever showing of this innovative multiplayer party game. Don’t miss your chance to play it. If you miss this one, it’s repeated on Thursday at 11:30 am.

3:00 - Torque Present and Future:  Matt Fairfax, Engine Developer and Game Programmer for GarageGames, will showcase the latest updates to Torque game creation technology.  In addition to presenting new functionality to Torque for PC development, Torque projects are now portable for publishing games on the Xbox 360 and the Nintendo Wii.  GarageGames is an approved middleware for both platforms with multiple hit titles shipped on consoles. If you miss this one, it’s repeated on Thursday at 1:00 pm.

4:30 - Developers Wanted! Randy Dersham, Director of Publishing at InstantAction.com, tells the crowd how they can land a publishing contract with InstantAction. He’s walking in the building with contracts, so be prepared to stalk this presentation!  If you miss this one, it’s repeated on Thursday at 4:30 pm.

For the inside scoop you should go to GDC and take it all in personally.  You'll get to meet members of the InstantAction team and bother me as well.  But if you can't make it, I'll be taking pictures like mad and blogging all about the event.  Stay tuned to the InstantAction blog for more info.

-Dr Wiley

 

February 11, 2008

Marble Blast Online Video Action

A lot of people are stoked about InstantAction and the beta testers have been providing great feedback as well as helping new users get started.  When beta participants aren't busy helping make InstantAction a smoother experience they can be found having fun playing games.  Some of these members have begun posting videos around the web.  One such member has recorded a virtual walkthrough of the new exclusive to InstantAction Marble Blast Online multiplayer maps for your viewing pleasure.  Watch the preview video below.

Click here for part 2 of the preview video.

First look at a one on one Marble Blast Online match.

For more Marble Blast Online action check out some of these links to the videos.

MBO All Angles
Ray, Matan and Link

If you're excited to get into the beta and haven't registered yet, what are you waiting for?  Head to www.InstantAction.com and get registered.  We're looking forward to gaming with you on InstantAction.

February 07, 2008

InstantAction Spotlights

We like to pay respects to people that are helping us out.  This is going to take place in many forms, one of those is to spotlight some of the more prominent users in the Private Beta.  By finding and submitting useful bugs, constantly playing games on the beta, and actively participate in the forums, these users go above and beyond to help us make InstantAction a better place for everyone.  So without further ado, here is our first spotlight. 

GamerName - BeeHay

"Growing up as an 8bit gaming child, I have witnessed the evolution of modern gaming.  Clenching onto my 2 button rectangle weapon, everyday thumb blisters were a common item.  The upgrade to 16bit was glorious...contoured controllers and pretty colors, I thought nothing could look better...then there it was, one of the pioneers of FPS gaming.  I couldn't get enough.  All night sessions tweaking the WAD files and ~IDCLIP, I was in FPS heaven.  Seems like since then, games have come at lightning speed, with no end in sight.

My first pc virus is what set me off into tweaking/repairing pc's...at the time, scrolling chat rooms and swapping proggiez is what I was into until one ate away my C:\ drive...Mother wasn't about to pay to have it fixed - "you broke it, you fix it."  So I did, and found I enjoyed it.

After a few years of schooling and getting a degree in CIS, and after working at too many Mom and Pop repair shops, I have finally found a job I enjoy.  I currently am employed as a Tech at a Geological Well Logging company where I do all from repair small circuitry to script equations into a small C based program that I am creating.

All time favorite games would have to be - Burai-Fighter, Mech-warrior, Duke Nukem, and Roadwarrior. Let’s not forget Tribes 2. Smiley

Games I've been messing with lately have been - COD4, Crysis, and installing Sins of a Solar Empire as I type this...

Glad to be a part of this evolutionary step in online gaming and cannot wait until we are off and running with Legions!"

Cheesy

Thanks for the help BeeHay and keep the feedback coming everyone.  Once again we really appreciate it.

Contest Extended and Announcement Info

The deadline for the InstantAction Developer Contest has been extended to February 18th and we'll be announcing the finalists at this year's GDC.

To give developers more time to put the finishing touches on their games, GarageGames has extended the deadline for contest submissions until the day before the Game Developers Conference.

The announcement will be made on Wednesday, February 20th at 4pm at the GarageGames/InstantAction booth. The GDC Booth Crawl begins soon after at 4:30, so celebrate the selection of the finalists by having a drink with us at the GarageGames booth!

Send in your game submissions to GameDevContest08@garagegames.com by the revised date  **Tuesday, Feb 18th** to be considered for the contest.

February 04, 2008

One Week Left... InstantAction Game Dev Contest

That's right, just one week left in the InstantAction Game Developer Contest. Put the finishing touches on those submissions and get them to gamedevcontest08@garagegames.com before I get into work on Monday, February 10th.

As one final incentive for those waffling on whether or not they're ready to submit there game to the contest, I give you:

the InstantAction Cup-O-Noodle t-shirt!

Iashirt_7


As modeled by the lovely Derek Bronson:

Picture_004_6

First introduced at IGC 2007, these 100% cotton tees are the last word in game developer style, providing the comfort and durability to withstand 16 hour programming sessions. Coming in a stylish tree bark brown... Ok, enough of that.

Each finalist announced at GDC this year will receive an InstantAction t-shirt. Soon after GDC we'll announce the 2 runner-ups and the Grand Prize winner.

Official Contest Rules

- Dylan