It's that time of the month when we shut down InstantAction so we can add some new updates to the site. This time the updates are heavily focused around Legions and these will include customizable armor and voices for your character. In addition to the different custom helmets, skins, and voices here are some of the other highlight you'll find in Legions.
General Gameplay
-player collision damage added-added several new loadouts for each class
-added observer mode
-added a fix for the hot-swap exploit
Missions
-added new forgotten mission
Laser Rifle
-laser rifle no longer needs to be charged, but instead drains all energy when firing
-damage is now based on energy used to fire
-players can now jet while using the laser rifle
Rocket Launcher
-specialist no longer has remote detonation
-specialist rockets can now be triggered to accelerate by holding the trigger
Chat
-enabled flood protection
-added new quick chat voices
Systems
-added player customization options for skin and helmet
-Added a second "small-map" dedicated server to all regions
-Added a "middle-sized" map server to all regions which includes Mirage, Core, Zenith, and Forgotten.
For the full rundown of the Legions update please click the link. Finally, everyone has been wanting to know how much all the content was going to cost. Here's a breakdown of the Action Token price per item:
New Voice Packs: 250 ActionTokens/item
New Helmets: 225 ActionTokens/item
New Skins: 275 ActionTokens/item
-Dr Wiley
why doesn't it to load???
Posted by: tristan tannehill | June 30, 2009 at 05:46 PM
So friggin' excited for most of the changes.
Posted by: qqchurch | June 30, 2009 at 06:13 PM
rls dosent work
the flag reticle looks cool
Posted by: Dimitryy | June 30, 2009 at 06:31 PM
THE UPDATE GOT ME MAD! It won´t load easily and I lag a lot!
Posted by: UBERTANK | July 01, 2009 at 09:42 AM
I really enjoy this update and I bought the stealth armor and a marksman helm. But some issues are that the fall damage is too extreme I can really hurt myself just by running into things and I am always worrying about landing in the right spot. I'm okay with the damage but it needs to be lightened. Also I have a question: When is the XP/ranking system coming?
Posted by: jubjub | July 01, 2009 at 01:01 PM
I really don't like the changes made to the Rocket Specialist and to the Sniper, but mostly the rocket changes urk me. I felt it to be very unique, to be able to detontate rockets on command, which wasn't always an easy task but once you had it down to a science it became very fun, but now it's wait till they land, then fire, which i feels slows down the action a little.
Posted by: EvilDeadDave | July 01, 2009 at 02:00 PM