
Although it's been a week since the end of the Game Developer's Conference, many of us here at GarageGames and InstantAction are still reeling from its after effects. For those of you who don't know, GDC is "THE conference." It's the place where deals are made, tech is shown off, and faces from all corners of the game industry - from consoles to casual - gather to talk about what's happening in video games.
In this month's Make-Your-Own-Game blog, I'd like to recap our GDC experience so you too can see what it was like straight from the show floor.
First, obligatory screenshots:

The awesome 35-pound Torque logo towers over the booth, making it distinct even from a distance in the expo hall.

We had some fantastic demos in our booth, including Eyal Erez of Sudden Games showing off Sushi to Go on the iPhone.

The booth crowd is just rocking! Everything you see on the red carpet is ours.
Second, some videos of what we demoed in the booth:
GDC 2009 PlayLegions.com Demo
GDC 2009 - Torque 3D "South Pacific" Part I (other parts available on the GarageGames vimeo channel)
GDC 2009 Buccaneer: The Pursuit of Infamy Presentation
GDC 2009 - Torque 3D Web Demo
For more videos, check out our GarageGames Vimeo account.

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